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The AICPA presents the Journal of Accountancy podcast. Where we talk about the key issues facing the accounting profession.

Nov 12, 2020

Kelly Richmond Pope, CPA, CGMA, Ph.D., is an accountant and a professor. She’s also a storyteller and TEDx speaker. Keeping people engaged is a better way to educate, said Pope, an associate professor at DePaul University’s School of Accountancy and MIS in Chicago. In this episode, Pope discusses another way to keep learners engaged: gamification. Turning learning into a game helps with the recall and understanding of new concepts, whether in a college classroom or continuing professional education for accountants.

What you’ll learn from this episode:

  • Examples of gamification that are already part of our daily lives.
  • How learning to drive a stick-shift car applies to gamification.
  • Why gamification is not just for younger generations.
  • How COVID-19 has disrupted traditional CPE and how virtual meetings could be better for learning in some cases.
  • How a speaker’s style can help maximize learning through PowerPoint slide presentations.
  • The ways organizations can gamify CPE-worthy content such as podcasts or TED Talks.